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Important Dates
| Early registration ends | Sep 21 |
| Hotel room special rate ends | Sep 21 |
| On-line registration ends (on-site registration available) | Oct 1 |
| Student colloquium | Oct 10 |
| Main conference | Oct 11-12 |
| Tutorials/workshops | Oct 13 |
| 10am-7pm | Doctoral Consortium |
| 6pm-8pm | Registration |
| 8:00-9:00 | Registration |
| 9:00-9:15 | Opening Remarks |
| 9:15-9:30 | 1-minute Madness |
| 9:30-10:30 | Plenary: Wearable Robotics Stephen Jacobsen, Sarcos |
| 10:30-11:00 | Break & Exhibits |
| 11:00-12:20 | Session 1: Gesture Recognition and Interfaces |
| 12:20-2:00 | Lunch |
| 2:00-3:10 | Session 2: Activity and Context Recognition |
| 3:10-3:40 | Break & Exhibits |
| 3:40-5:00 | Posters & Exhibits |
| 9:00-9:20 | Announcements & 1-minute madness |
| 9:20-10:20 | Plenary: Brain Computer Interfaces Melody Moore, Georgia Tech |
| 10:20-10:50 | Break & Exhibits |
| 10:50-11:45 | Session 3: Applications and Evaluation |
| 11:45-1:00 | Lunch |
| 1:00-2:15 | Demonstrations and Doctoral Consortium Posters |
| 2:15-2:55 | Session 4: Power Considerations |
| 2:55-3:30 | Break & Exhibits |
| 3:30-4:35 | Session 5: Input, Navigation, and Augmented Reality |
| 4:35-5:15 | Gadget Show |
| 5:15-5:30 | Closing |
| 5:30-6:30 | Business Meeting |
Half-day and full-day tutorials and workshops
| 8:00-9:30 | Registration for Tutorials and Workshops |
| 9:30-11:00 | Morning Session Part 1 |
| 11:00-11:15 | Morning Break |
| 11:15-12:45 | Morning Session Part 2 |
| 12:45-2:00 | Break |
| 2:00-3:30 | Afternoon Session Part 1 |
| 3:30-3:45 | Afternoon Break |
| 3:45-5:15 | Afternoon Session Part 2 |
Hambone: A Bio-Acoustic Gesture Interface
Travis Deyle, Szabolcs Palinko, Erika Shehan Poole, and Thad Starner
Hand Gesture Recognition Research Based Surface EMG Sensors and 2D-accelerometers
Xiang Chen, Xu Zhang, Zhang-Yan Zhao, Ji-Hai Yang, Vuokko Lantz, and Kong-Qiao Wang
The Gesture Watch: A Wireless Contact-free Gesture based Wrist Interface
Jungsoo Kim, Jiasheng He, Kent Lyons, and Thad Starner
A Framework for 3D Spatial Gesture Design and Modeling Using a Wearable Input Device
Doo Young Kwon and Markus Gross
Recognizing Upper Body Postures using Textile Strain Sensors
Corinne Mattmann, Oliver Amft, Holger Harms, Gerhard Troester, and Frank Clemens
Real-Time Recognition of Physical Activities and Their Intensities Using Wireless Accelerometers and a Heart Rate Monitor
Emmanuel Munguia Tapia, Stephen S. Intille, William Haskell, Kent Larson, Julie Wright, Abby King, and Robert Friedman
Fusion of String-Matched Templates for Continuous Activity Recognition
Thomas Stiefmeier, Daniel Roggen, and Gerhard Troester
Using FSR based Muscle Activity Monitoring to Recognize Manipulative Arm Gestures
Georg Ogris, Matthias Kreil, and Paul Lukowicz
MobZombies: A Wearable Sensor for a Playground Style Electronic Game
Julian Bleecker, Mark Bolas, Will Carter, Perry Hoberman, and Aaron Meyers
Multi-Platform Crime Scene Investigation Field Tool
James Cross, Chris Baber, and Paul Smith
Evaluation of Five Interruption Methods for Speech Interaction in Wearable Computing Dual-Task Environments
Hendrik Witt
KLEM: A Method for Predicting User Interaction Time and System Energy Consumption during Application Design
Lu Luo and Daniel P. Siewiorek
Selective Sampling Strategies to Conserve Power in Context Aware Systems
Brian French, Daniel P. Siewiorek, Asim Smailagic, and Michael Deisher
Handy AR: Markerless Inspection of Augmented Reality Objects Using Fingertip Tracking
Taehee Lee and Tobias Hollerer
SWAN: System for Wearable Audio Navigation
Jeff Wilson, Bruce N. Walker, Jeffrey Lindsay, Craig Cambias, and Frank Dellaert
A Text Input Interface using a Portable Clavier for Pianists
Yoshinari Takegawa, Tsutomu Terada, and Shojiro Nishio
Using a PCB Layout Tool to Create Embroidered Circuits
George F. Eichinger III, Kara Baumann, Thomas Martin, and Mark Jones
Browsing Patient Records During Ward Rounds With a Body Worn Gyroscope
Andreas Zinnen, Bernt Schiele, Thomas Ziegert
An Information Layout Method for an Optical See-through HMD Considering the Background
Kohei Tanaka, Yasue Kishino, Masakazu Miyamae, Tsutomu Terada, and Shojiro Nishio
Pointing with Accelerometers for Wearable Computing
Yohei Tokoro, Masahiko Tsukamoto, Kunihiko Muramatsu, and Shinichi Hosomi
Learning an Orchestra Conductor's Technique Using a Wearable Sensor Platform
Dominik Schmidt, Roger B. Dannenberg, Asim Smailagic, Daniel P. Siewiorek, and Bernd B?gge
Using Acceleration Signatures from Everyday Activities for On-body Device Location
Kai Kunze and Paul Lukowicz
Improving Accuracy of WLAN-Based Location Estimation by Using Recursive Estimation
Takahiko Mase, Yasushi Hirano, Shoji Kajita, and Kenji Mase
A Wearable for Physical Abuse Detection
Adam Whiton and Yolita Nugent
A Comparative Evaluation of Bend Sensors for Wearable Applications
Lucy E. Dunne, Barry Smyth, and Brian Caulfield
Evaluating the Impact of Garment Style on Wearable Sensor Performance
Lucy E. Dunne, Barry Smyth, and Brian Caulfield
Preparation and Characterization of New Type PVA/CuxS Nano Composite Conductive Fiber
Ryokei Endo, Shigetoshi Amiya, Hideya Takahashi, and Eiji Shimizu
“It is often better to show than to tell” is a common mantra when attempting to convey ideas. ISWC demonstrations allow attendees to interact directly with prototypes described in the papers and in up-and-coming work in the field.
A relatively new tradition, the doctoral consortium supports both early and experienced students in their research by providing feedback from their peers and experts in the wearable computing field. This year, the doctoral consortium occurs before the main ISWC program, but the students are requested to present posters on their work so that all attendees may get a preview of what these students are investigating.
A popular attraction, the gadget show gives attendees one minute to demonstrate cool or intriguing devices they have created, bought, or modified. To have your own 1-minute of fame, just come to the gadget show and get in line with your device!
Businesses and academic institutions exhibit their wares throughout the conference. See what is new and get some hands-on wearable computing experience.